Blaxel vs Sprites

Blaxel and Sprites both give each sandbox its own Firecracker microVM that sleeps when idle and wakes on the next request. Blaxel wakes in under 25 ms, runs custom Docker images and lets you pick US or EU regions, while a Sprite keeps a fixed 8 vCPU machine with a 100 GB disk and bills only the CPU and memory it really uses.

The companies and products

Blaxel

Blaxel is a San Francisco company that runs cloud infrastructure for AI agents, and since September 2026 it is part of Baseten.

You get sandboxes, batch jobs, MCP server hosting and a model gateway. Each sandbox is a Firecracker microVM with its own kernel that drops to standby when nothing is connected and resumes in under 25 ms with its memory and running processes. It is built for agent products that start many sandboxes and want them asleep most of the time.

Sprites

Sprites is Fly.io's product for agents: persistent Linux computers you create by API or CLI, which sleep when idle and wake on the next request.

Each Sprite is a Firecracker microVM with 8 vCPU, memory the platform manages, and a 100 GB ext4 disk that syncs to object storage. It runs one managed Ubuntu image with Claude Code, Codex, Gemini CLI and Cursor preinstalled, gets an HTTPS URL that wakes it, and bills only for the CPU and memory it actually uses while awake. It is built for coding agents, dev environments and user code that sit idle most of the time.

Which use cases each one fits

For each use case, Battleships prices every sandbox provider on the same workload and sorts them from the cheapest monthly bill up. “10th cheapest of 367” means 9 of the other 366 providers run that workload, with every feature it needs, for less. “With limits” means the provider runs it but misses something, so it is listed after every full match. Open a use case for its whole ranking and what each provider misses.

Use case and its workloadBlaxel: price rankSprites: price rankboat: price rank
Software factory
100 at once · 4 vCPU / 8 GB · 2,200 sessions of 8 h a month
10th cheapest of 367
$2,373 a month
66th of 367, with limits
$546 a month
3rd cheapest of 367
$634 a month
Always-on AI employees
50 machines 24/7 · 2 vCPU / 4 GB
Blaxel's standby keeps memory and processes for mostly idle assistants, while a Sprite drops open connections on every pause; boat simply keeps the machine running.
12th cheapest of 366
$2,832 a month
157th of 366, with limits
$1,166 a month
5th cheapest of 366
$657 a month
Code interpreter bursts
100 at once · 1 vCPU / 2 GB · 200,000 sessions of 1 min a month
Both suit short code runs that sleep right after: Blaxel wakes in under 25 ms, and Sprites bills only the CPU and memory a run really uses.
14th cheapest of 345
$144 a month
93rd of 345, with limits
$140 a month
186th of 345, with limits
$2,000 a month
Sandboxes for your users
300 at once · 2 vCPU / 4 GB · 30,000 sessions of 23 min a month
Both wake a user's sandbox on request, but Blaxel's public tiers stop at 200 at once and Sprites does not publish a cap; boat fits 300 at once on a self-serve plan.
101st of 361, with limits
$926 a month
56th of 361, with limits
$428 a month
Cheapest of 361
$209 a month
RL rollouts
1,000 at once · 2 vCPU / 4 GB · 1,000,000 sessions of 3 min a month
77th of 360, with limits
$4,378 a month
105th of 360, with limits
$6,540 a month
34th of 360, with limits
$2,000 a month
Agent evals
250 at once · 4 vCPU / 8 GB · 15,000 sessions of 20 min a month
136th of 364, with limits
$704 a month
125th of 364, with limits
$545 a month
10th cheapest of 364
$200 a month
CI runners
40 at once · 8 vCPU / 16 GB · 6,000 sessions of 12 min a month
All three run Docker, but builds that need /dev/kvm, such as Android emulators, only work on boat.
57th cheapest of 377
$431 a month
63rd cheapest of 377
$476 a month
4th cheapest of 377
$86 a month
24/7 dev boxes
1 machine 24/7 · 4 vCPU / 8 GB
A dev box wants SSH and systemd: neither Blaxel nor Sprites has native SSH or systemd, and boat has both.
265th of 368, with limits
$114 a month
213th of 368, with limits
$27 a month
18th cheapest of 368
$26 a month
Computer-use agents
50 at once · 4 vCPU / 8 GB · 20,000 sessions of 15 min a month
Blaxel runs a desktop and a browser, while Sprites is headless; boat streams a 60fps desktop you can embed in your app.
14th cheapest of 369
$634 a month
85th of 369, with limits
$136 a month
6th cheapest of 369
$200 a month
Browser-use agents
50 at once · 2 vCPU / 4 GB · 30,000 sessions of 10 min a month
On Sprites you install and run a headless browser yourself, while Blaxel and boat both offer browser control.
16th cheapest of 367
$317 a month
171st of 367, with limits
$122 a month
7th cheapest of 367
$200 a month
Scraping & bots (startup scale)
50 at once · 1 vCPU / 2 GB · 100,000 sessions of 3 min a month
16th cheapest of 346
$215 a month
229th of 346, with limits
$206 a month
6th cheapest of 346
$90 a month
Mass scraping & bots (undetectable)
1,000 at once · 1 vCPU / 2 GB · 3,000,000 sessions of 2 min a month
147th of 338, with limits
$4,292 a month
141st of 338, with limits
$4,113 a month
71st of 338, with limits
$1,800 a month
Parallel red teaming
200 at once · 2 vCPU / 4 GB · 5,000 sessions of 30 min a month
Blaxel adds domain, method and path egress rules plus static egress IPs, while Sprites offers a DNS domain allowlist; boat gives root with raw TCP and nftables.
3rd cheapest of 360
$217 a month
210th of 360, with limits
$223 a month
2nd cheapest of 360
$200 a month
GPU eval jobs
10 at once · 8 vCPU / 32 GB · 500 sessions of 30 min a month
Can't run itCan't run itCan't run it
macOS agents
5 at once · 4 vCPU / 8 GB · 1,000 sessions of 20 min a month
Can't run itCan't run itCan't run it

Key features

FeatureBlaxelSpritesboat
IsolationFirecracker microVM, own kernelFirecracker microVM, own kernelFull VM with its own kernel on dedicated AMD Ryzen 9 9950X hosts
Machine sizeYou pick the RAM; 8 GB comes with 4 coresFixed 8 vCPU; memory set and scaled by the platformYou choose; up to 16 vCPU / 32 GB on the $100 plan and above
Sleep and wakeStandby a few seconds after the last connection; wakes in under 25 ms with memory and processesPauses about 30 seconds after activity stops; wakes in 100 to 500 ms with memory, or 1 to 2 s after a cold stopRuns until you stop it; a stopped sandbox costs nothing and resume boots the VM again
DiskFiles live in memory (about half the RAM); one block volume can be attached at creationFixed 100 GB disk that syncs to object storageA real disk that stays, snapshotted every minute and on stop
ImagesCustom images built from Docker imagesOne managed Ubuntu image; you install on top of itTemplates from named snapshots, shareable by code
ForkFork with memory and running processes (private preview)No fork; checkpoints restore in placeFork a running sandbox with its disk into a new one
Inside the machineRoot and Docker with a Docker-in-sandbox image; no systemd, no /dev/kvmRoot and Docker (with rough edges users report); no systemd, no /dev/kvm in the docsRoot, Docker, systemd and /dev/kvm for emulators and VMs
SSHNo native SSH; terminal through bl connectNo direct SSH; install a server and tunnel it through the sprite proxy CLIReal SSH, plus a dedicated IPv4 or IPv6
Inbound trafficPreview URL per port, public or token-protected; no raw TCPOne HTTPS URL to one HTTP port; other ports only through the sprite proxyHTTPS URLs for up to 50 ports, token-protected by default; raw TCP
Outbound rulesDomain allow and deny lists, method and path rules, static egress IPsDNS-based domain allowlist; private IPs always blockedOpen internet; filter inside the VM with nftables
Keeping keys out of the sandboxProxy fills secrets into outbound HTTPS requests (public preview)Connectors gateway holds tokens for any HTTP API, with path allow and block listsCredentials proxy for model providers and any HTTPS API; switch to another account when credits run out
Desktop and browserDesktop, browser and computer useHeadless; no desktop or browser product60fps desktop and Chromium, computer use and browser control, embeddable stream
Coding agentsClaude Code image you drive from its terminal or your own harnessClaude Code, Codex, Gemini CLI and Cursor preinstalled, run through exec or a consoleSeven agents preinstalled, with a prompt, steer and events API to drive them from outside
RegionsOregon, North Virginia, London, FrankfurtRegion not selectableEU only (Germany, Finland, France), with EU data residency
Every feature Battleships tracks (43)
FeatureBlaxelSpritesboat
Full VM (own kernel)YesYesYes
Docker insideYesYesYes
Nested virtualizationNoNoYes
RootYesYesYes
SystemdNoNoYes
Desktop GUIYesNoYes
BrowserYesNoYes
Computer-use APIYesNoYes
SSHNoNoYes
Persistent diskYesYesYes
Pause/resumeYesYesYes
Automatic snapshotsYesYesYes
Fork/cloneYesNoYes
Live fork (no pause)YesNoYes
Memory forkYesNoNo
Custom image (Docker or snapshot)YesYesYes
≥24 h sessionsYesYesYes
Idle auto-stopYesYesNo
Wake on requestYesYesNo
HTTPS preview URLsYesYesYes
Raw TCP inboundNoNoYes
Public IPv4NoNoNo
Egress allowlistYesYesNo
Secret proxyYesYesYes
Secret proxy for any APIYesYesYes
Preinstalled agentsYesYesYes
Agent harness APINoNoYes
MCP serverYesYesNo
GPUNoNoNo
WindowsNoNoNo
Arm64NoNoNo
Self-hostingNoNoNo
BYOCYesNoNo
Open sourceNoNoNo
Scoped API keysYesNot publishedYes
Spend limitsNoNot publishedYes
Usage per sandbox (API)YesNoYes
Audit logsNot publishedNot publishedNo
SSOYesYesNo
SOC 2YesYesNo
HIPAAYesYesNo
EU data residencyYesNoYes
Zero data retentionYesNot publishedYes

Performance

Blaxel19.48 runs/s
SpritesNot measured
boat26.69 runs/s

On the hpc-sandbox-benchmarks Node.js build-and-test loop at 4 vCPU and 8 GB, in the same run on September 29, 2026, boat did 26.69 runs per second and Blaxel 19.48, so boat does about 1.4 times the work in the same time. Sprites has no comparable measurement: it is not in those results, and a Sprite always has 8 vCPU.

Node.js build-and-test loop at 4 vCPU / 8 GB, higher is better. Measured with the open hpc-sandbox-benchmarks suite. Blaxel measured on: Sandbox (active time, RAM-only pricing, CPU bundled). Sprites has no published run in this suite yet, so there is no like-for-like number to compare.

Pricing in five scenarios

Each bill is priced from the providers' public price lists by the open Battleships engine, with the cheapest plan that runs the scenario.

ScenarioBlaxel, a monthSprites, a monthboat, a month
One coding agent, workdays
4 vCPU / 8 GB, 50 GB disk, 8 hours a day, 22 days a month, files kept between days
$33 · Pay-as-you-go Tier 1$23 · Pay-as-you-go$20 · $20/mo
One agent that never stops
4 vCPU / 8 GB, 50 GB disk, running 24/7 all month
$120 · Pay-as-you-go Tier 1$92 · Pay-as-you-go$26 · $20/mo
50 agents in parallel
50 machines of 4 vCPU / 8 GB at once, 8-hour sessions, 1,100 sessions a month, Docker inside
$1,489 · Pay-as-you-go Tier 1$1,120 · Pay-as-you-go$317 · $20/mo × 3 seats
Sandboxes for your users
2 vCPU / 4 GB, 30,000 sessions of 10 minutes a month, up to 300 at once
$396 · Pay-as-you-go Tier 2 · with limits$314 · Pay-as-you-go · with limits$200 · $100/mo × 2 seats
1,000 short jobs at once
2 vCPU / 4 GB, 1,000 at once, 3 minutes each, 200,000 jobs a month
$876 · Pay-as-you-go Tier 2 · with limits$1,134 · Pay-as-you-go · with limits$2,000 · $2000/mo · with limits

Blaxel: Blaxel charges for allocated RAM per second while a sandbox is active, meaning a connection is open, with CPU included. In standby you pay only snapshot storage, and volumes are billed on their full size.

Sprites: Sprites bills CPU time at $0.0385 per CPU-hour and actual memory at $0.021875 per GB-hour, only while awake, plus storage on the bytes you write. Optional plans buy fixed CPU, memory and storage allowances that are not credit.

Sprites: Plans start at $20 a month, and the whole fee is usage credit, billed per second while a machine runs. A stopped sandbox costs nothing and keeps its disk.

Limits in those scenarios

Blaxel's self-serve tiers allow 10, 50 or 200 sandboxes at once, counting those in standby, and Tier 0 and 1 delete sandboxes after 7 or 30 days. Sprites does not publish how many can run at once on pay as you go and allows 10 creates a minute without a plan, so 300 user sandboxes or 1,000 jobs at once are not confirmed on either. A Sprite also stays awake only while something holds it, so an always-on agent needs a task hold renewed every hour. boat has no session cap on paid plans, but it queues starts above 90 a minute, so it does not fit 1,000 jobs at once either.

ScenarioBlaxelSpritesboat
One coding agent, workdaysNone that biteNone that biteNone that bite
One agent that never stopsNone that biteNone that biteNone that bite
50 agents in parallelNone that bite
  • how many machines can run at once: limit not published, probably fine at 50 (the typical published limit is 50)
None that bite
Sandboxes for your users
  • Pay-as-you-go Tier 2: max 200 concurrent
  • not confirmed: how many machines can run at once (you need 300; the typical published limit is 50)
None that bite
1,000 short jobs at once
  • Pay-as-you-go Tier 2: max 200 concurrent
  • not confirmed: how many machines can run at once (you need 1,000; the typical published limit is 50)
  • max 2,400 starts/day (needs ~6,667)
  • max 600 starts/hour (needs ~1,000)
  • bursts above 90 starts/min are queued (a burst of 333 takes ~4 min to start)

Which one should you use?

Use Blaxel when

your sandboxes sleep most of the time and must wake in milliseconds with memory, when you start from your own Docker image, or when you need US regions.

  • Wakes in milliseconds with memory. For sandboxes that sleep between steps: Blaxel resumes in under 25 ms with memory and running processes.
  • Your own image and region. Teams with an existing Docker image or US users can build custom images and run in Oregon, North Virginia, London or Frankfurt.
  • Finer network rules. Blaxel can limit a sandbox to chosen domains, down to methods and paths, and give it static egress IPs.

Use Sprites when

you want one persistent machine per agent with a large disk, billed on what it really uses, or when you already run agents on Claude Managed Agents, Cursor Cloud Agents or Fly.io.

  • A big disk that stays. Each Sprite has a 100 GB disk that survives sleep, so large repos fit without attaching volumes.
  • Pay for real use. Sprites bills the CPU time and memory a machine actually uses while awake, so mostly idle agents cost little.
  • Plugs into agent platforms. Teams on Claude Managed Agents or Cursor Cloud Agents can use Sprites as the machine behind them, with a remote MCP server.

Where boat fits

Blaxel and Sprites are both built for sandboxes that sleep most of the time. If your agents work for hours on builds, tests, Docker and emulators, boat gives each one a whole Linux machine that keeps running, with a real disk, a faster CPU and agents you drive from outside.

A whole Linux machine

Neither Blaxel nor Sprites runs systemd or exposes /dev/kvm, so Android emulators and nested VMs do not start. SSH needs bl connect or the sprite proxy, and boat has systemd, /dev/kvm, real SSH and raw TCP.

Keeps running, keeps its disk

Blaxel keeps files in memory unless you attach a volume, and a Sprite pauses about 30 seconds after work stops and drops open connections. boat runs until you stop it and saves its disk every minute.

Agents driven from outside, and a screen

On both you run agents through a terminal, exec or your own harness. boat lets you prompt, steer and follow seven preinstalled agents through one API, fork a running sandbox, and watch a 60fps desktop.

Use boat when your agents do real work for hours: systemd, Docker, emulators, many ports, a desktop and browser, forks, and an API to drive the agents inside from outside. Compare it one to one: boat vs Blaxel and boat vs Sprites.

Questions people ask

Is Blaxel cheaper than Sprites?

In most scenarios we priced, Sprites costs less: one coding agent on workdays is $23 a month on Sprites against $33 on Blaxel, and 50 agents in parallel are $1,120 against $1,489. For 1,000 short jobs at once Blaxel is lower, $876 against $1,134. boat comes to $20 and $317 for the first two.

Which is faster, Blaxel or Sprites?

Blaxel wakes faster, in under 25 ms against 100 to 500 ms for a Sprite. For CPU work, Blaxel did 19.48 runs per second on our 4 vCPU benchmark and boat 26.69, while Sprites has not been measured.

Can Blaxel and Sprites run Docker?

Yes, both run Docker inside, Blaxel with a Docker-in-sandbox image. Users report rough edges with Docker on Sprites, and neither runs systemd or exposes /dev/kvm, which boat does.

Do Blaxel and Sprites keep my files?

A Sprite keeps a 100 GB disk that syncs to object storage. Blaxel keeps files in memory, about half the RAM, unless you attach a block volume at creation, and lower tiers delete sandboxes after 7 or 30 days.

Where do Blaxel and Sprites run?

Blaxel runs in Oregon, North Virginia, London and Frankfurt. Sprites does not let you choose a region. boat runs only in the EU, in Germany, Finland and France.

Can I SSH into Blaxel or Sprites?

Not natively. Blaxel gives a terminal through bl connect, and on Sprites you install an SSH server and tunnel it through the sprite proxy CLI. boat sandboxes have real SSH, raw TCP and a dedicated IP.

Try boat

Install the CLI, then run boat new.

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