Deno Sandbox vs smol machines

Both run code in a Linux microVM with its own kernel. Deno Sandbox is built for short, locked-down runs of up to 30 minutes on a fixed 2 vCPU machine, while smol machines gives you bigger VMs with no lifetime cap that you can branch live and even run on your own servers.

The companies and products

Deno Sandbox

Deno Sandbox is part of Deno Deploy, the hosting platform from the company behind the Deno runtime, and runs untrusted or AI-generated code in Linux microVMs.

Each sandbox is a Firecracker microVM with 2 vCPU, up to 4 GB of memory and a 10 GB disk that is wiped when it ends, created from a TypeScript or Python SDK. Outbound traffic goes through a proxy that can enforce a host allowlist and swap placeholder secrets for real ones. It is built for short runs of agent or user code, and a sandbox can be promoted to a Deno Deploy app.

smol machines

smol machines makes fast, isolated Linux microVMs that run the same way on your laptop, in their hosted cloud, or on your own servers.

The core is smolvm, an open-source microVM engine built on libkrun, where each machine has its own guest kernel. smol cloud is the paid hosted service that runs fleets of those machines behind a REST API and Node, Python and Rust SDKs. It is built for developers who want one VM model from local development to production, with live branching of running machines.

Which use cases each one fits

For each use case, Battleships prices every sandbox provider on the same workload and sorts them from the cheapest monthly bill up. “290th cheapest of 367” means 289 of the other 366 providers run that workload, with every feature it needs, for less. “With limits” means the provider runs it but misses something, so it is listed after every full match. Open a use case for its whole ranking and what each provider misses.

Use case and its workloadDeno Sandbox: price ranksmol machines: price rankboat: price rank
Software factory
100 at once · 4 vCPU / 8 GB · 2,200 sessions of 8 h a month
A software factory runs builds and Docker for hours, which outlasts Deno's 30-minute lifetime; smol machines has no lifetime cap, and boat adds /dev/kvm, SSH and coding agents you drive from outside.
290th of 367, with limits
$5,665 a month
73rd of 367, with limits
$604 a month
3rd cheapest of 367
$634 a month
Always-on AI employees
50 machines 24/7 · 2 vCPU / 4 GB
287th of 366, with limits
$5,803 a month
148th of 366, with limits
$1,038 a month
5th cheapest of 366
$657 a month
Code interpreter bursts
100 at once · 1 vCPU / 2 GB · 200,000 sessions of 1 min a month
Both suit short code runs, but smol machines ranks 12th of 345 with a full match, while Deno Sandbox ranks 141st because Builder runs only 20 sandboxes at once per region.
141st of 345, with limits
$329 a month
12th cheapest of 345
$140 a month
186th of 345, with limits
$2,000 a month
Sandboxes for your users
300 at once · 2 vCPU / 4 GB · 30,000 sessions of 23 min a month
smol machines ranks 7th and fits, while Deno caps Builder at 20 sandboxes at once per region; boat ranks 1st with a desktop, token-protected hosting and a credentials proxy for each user.
148th of 361, with limits
$1,863 a month
7th cheapest of 361
$531 a month
Cheapest of 361
$209 a month
RL rollouts
1,000 at once · 2 vCPU / 4 GB · 1,000,000 sessions of 3 min a month
smol machines can branch a running machine with its memory and processes, so many rollouts start from one prepared state; a Deno sandbox cannot be forked.
122nd of 360, with limits
$7,963 a month
111th of 360, with limits
$6,978 a month
34th of 360, with limits
$2,000 a month
Agent evals
250 at once · 4 vCPU / 8 GB · 15,000 sessions of 20 min a month
smol machines ranks 36th with a full match and can branch a warm machine for each eval, while Deno ranks 296th because of its 30-minute cap and 20 at once.
296th of 364, with limits
$1,563 a month
36th cheapest of 364
$670 a month
10th cheapest of 364
$200 a month
CI runners
40 at once · 8 vCPU / 16 GB · 6,000 sessions of 12 min a month
smol machines fits CI with Docker inside the VM, Deno does not document Docker, and only boat exposes /dev/kvm for jobs that boot Android emulators or VMs.
304th of 377, with limits
$731 a month
66th cheapest of 377
$514 a month
4th cheapest of 377
$86 a month
24/7 dev boxes
1 machine 24/7 · 4 vCPU / 8 GB
A dev box that stays on all month rules out Deno's 30-minute sandboxes; smol machines keeps its files across a stop but bills the disk while stopped, while a stopped boat sandbox costs nothing.
179th of 368, with limits
$200 a month
216th of 368, with limits
$29 a month
18th cheapest of 368
$26 a month
Computer-use agents
50 at once · 4 vCPU / 8 GB · 20,000 sessions of 15 min a month
Neither Deno Sandbox nor smol machines has a hosted desktop; boat streams a Linux desktop at 60fps with Chromium and computer use built in.
280th of 369, with limits
$1,583 a month
90th of 369, with limits
$156 a month
6th cheapest of 369
$200 a month
Browser-use agents
50 at once · 2 vCPU / 4 GB · 30,000 sessions of 10 min a month
284th of 367, with limits
$783 a month
176th of 367, with limits
$136 a month
7th cheapest of 367
$200 a month
Scraping & bots (startup scale)
50 at once · 1 vCPU / 2 GB · 100,000 sessions of 3 min a month
286th of 346, with limits
$573 a month
241st of 346, with limits
$242 a month
6th cheapest of 346
$90 a month
Mass scraping & bots (undetectable)
1,000 at once · 1 vCPU / 2 GB · 3,000,000 sessions of 2 min a month
247th of 338, with limits
$11,923 a month
148th of 338, with limits
$4,344 a month
71st of 338, with limits
$1,800 a month
Parallel red teaming
200 at once · 2 vCPU / 4 GB · 5,000 sessions of 30 min a month
251st of 360, with limits
$367 a month
252nd of 360, with limits
$377 a month
2nd cheapest of 360
$200 a month
GPU eval jobs
10 at once · 8 vCPU / 32 GB · 500 sessions of 30 min a month
Can't run itCan't run itCan't run it
macOS agents
5 at once · 4 vCPU / 8 GB · 1,000 sessions of 20 min a month
Can't run itCan't run itCan't run it

Key features

FeatureDeno Sandboxsmol machinesboat
IsolationFirecracker microVM with its own kernellibkrun microVM with its own guest kernelFull VM with its own kernel on dedicated AMD Ryzen 9 9950X hosts
Machine size2 vCPU fixed, 768 MB to 4 GB memory, 10 GB diskUp to 8 vCPU / 16 GB on Standard, 16 vCPU / 24 GB on Pro, 32 vCPU / 32 GB on Startup4 vCPU / 8 GB by default, up to 16 vCPU / 32 GB on the $100 plan and above
Session lengthUp to 30 minutes; longer work can be promoted to a Deno Deploy appNo provider cap; an optional lifetime you set yourselfNo cap on paid plans; you set the time to live
Disk that persistsRoot disk wiped when the sandbox ends; opt-in volumes of 300 MB to 20 GB, Chicago onlyFilesystem survives a stop, /tmp and other memory paths are emptied; disk keeps billing while stoppedThe whole disk is kept, saved every minute and on stop; a stopped sandbox costs nothing
Snapshots and forkRead-only snapshots of a volume that new sandboxes can boot from; no fork of a running sandboxBranch a running machine with its memory and processes; checkpoints capture RAM to a fileAutomatic disk snapshots; fork a running sandbox with its disk
Start and wakeStarts in under 200 ms; no wake on requestA command or terminal starts a stopped machine; idle apps wake on the next requestBoots a full VM; a stopped sandbox is started by API
Docker and nested virtualizationRoot access; Docker and nested virtualization not documentedDocker inside the VM; nested virtualization not exposed in the cloud APIDocker, systemd and /dev/kvm for Android emulators and VMs
Inbound access and SSHHTTPS URL per exposed port, public without authentication; SSHUp to 16 published ports through a URL or an authenticated connect route; no SSH, terminal capped at one hour per connectionHTTPS URLs for up to 50 ports, token-protected by default; raw TCP; dedicated IPv4 or IPv6; SSH
Outbound rulesHost allowlist per sandbox, enforced by a proxy outside the VMBlocked, open, or an allowlist of hosts and CIDR rangesOpen internet, no provider-side allowlist
Keeping API keys out of the sandboxSecrets swapped in on outbound requests to approved hosts; the sandbox only sees a placeholderCloud secrets are environment variables the guest can read; swapping exists only in self-hosted smolvmCredentials proxy for model providers and any HTTPS API; switch a credential to another account when credits run out
Desktop and browserNo desktop; a VS Code editor in the browserNo hosted desktop; a guide shows running your own Chromium inside a machineLinux desktop streamed at 60fps, Chromium and computer use built in
Coding agentsA root image with Claude Code, run through the shell command APIRegistry images with the Codex CLI and the Harbor eval harness, run through the command APISeven agents preinstalled, with a prompt, steer and events API
RegionsAmsterdam and ChicagoNo region choice in the cloud APIEU only (Germany, Finland, France), with EU data residency
Self-hostingNoOpen-source smolvm runs on your laptop or your own serversNo
Every feature Battleships tracks (43)
FeatureDeno Sandboxsmol machinesboat
Full VM (own kernel)YesYesYes
Docker insideNot publishedYesYes
Nested virtualizationNoNoYes
RootYesNot publishedYes
SystemdNot publishedNot publishedYes
Desktop GUINoNoYes
BrowserNoNoYes
Computer-use APINoNoYes
SSHYesNoYes
Persistent diskYesYesYes
Pause/resumeNoYesYes
Automatic snapshotsNoNoYes
Fork/cloneNoYesYes
Live fork (no pause)NoYesYes
Memory forkNoYesNo
Custom image (Docker or snapshot)YesYesYes
≥24 h sessionsNoYesYes
Idle auto-stopNoYesNo
Wake on requestNoYesNo
HTTPS preview URLsYesYesYes
Raw TCP inboundNoNot publishedYes
Public IPv4NoNoNo
Egress allowlistYesYesNo
Secret proxyYesNoYes
Secret proxy for any APIYesNoYes
Preinstalled agentsYesYesYes
Agent harness APINoNoYes
MCP serverNoYesNo
GPUNoNoNo
WindowsNoNoNo
Arm64NoYesNo
Self-hostingNoYesNo
BYOCNoYesNo
Open sourceNoYesNo
Scoped API keysNot publishedNot publishedYes
Spend limitsYesYesYes
Usage per sandbox (API)NoYesYes
Audit logsNot publishedNot publishedNo
SSONoYesNo
SOC 2YesNoNo
HIPAAYesNoNo
EU data residencyYesNoYes
Zero data retentionNot publishedNot publishedYes

Performance

Deno SandboxNot measured
smol machinesNot measured
boat26.69 runs/s

There is no comparable CPU measurement for Deno Sandbox or smol machines: neither has been run on the StarSling hpc-sandbox-benchmarks test. boat did 26.69 runs per second on that Node.js build-and-test loop at 4 vCPU / 8 GB. Both Deno and smol publish start times under 200 ms, which measure how fast a machine starts, not how fast it computes.

Node.js build-and-test loop at 4 vCPU / 8 GB, higher is better. Measured with the open hpc-sandbox-benchmarks suite. Deno Sandbox and smol machines have no published run in this suite yet, so there is no like-for-like number to compare.

Pricing in five scenarios

Each bill is priced from the providers' public price lists by the open Battleships engine, with the cheapest plan that runs the scenario.

ScenarioDeno Sandbox, a monthsmol machines, a monthboat, a month
One coding agent, workdays
4 vCPU / 8 GB, 50 GB disk, 8 hours a day, 22 days a month, files kept between days
$53 · Pro · with limits$25 · Standard$20 · $20/mo
One agent that never stops
4 vCPU / 8 GB, 50 GB disk, running 24/7 all month
$200 · Builder · with limits$93 · Standard$26 · $20/mo
50 agents in parallel
50 machines of 4 vCPU / 8 GB at once, 8-hour sessions, 1,100 sessions a month, Docker inside
$2,779 · Builder · with limits$1,139 · Pro$317 · $20/mo × 3 seats
Sandboxes for your users
2 vCPU / 4 GB, 30,000 sessions of 10 minutes a month, up to 300 at once
$783 · Builder · with limits$465 · Startup$200 · $100/mo × 2 seats
1,000 short jobs at once
2 vCPU / 4 GB, 1,000 at once, 3 minutes each, 200,000 jobs a month
$1,563 · Builder · with limits$1,389 · Startup$2,000 · $2000/mo · with limits

Deno Sandbox: Sandboxes need the Pro plan at $20 a month or Builder at $200 a month; the fee is not credit but includes CPU, memory and egress allowances shared with your Deno Deploy apps. Past those, CPU costs $0.10 per hour of active CPU time and memory $0.025 per GiB-hour for the whole life of the sandbox.

smol machines: smol cloud charges a base fee for every hour a machine runs, plus the CPU and memory the guest actually uses, with a one-minute minimum and disk billed even while stopped. Pro ($20 a month) and Startup ($150 a month) are fees added on top of usage, not credit.

smol machines: Plans start at $20 a month, and the whole fee is usage credit. You pay per second while a sandbox runs, and a stopped sandbox costs nothing and keeps its disk.

Limits in those scenarios

Deno Sandbox fits none of the five scenarios as written: a sandbox lives up to 30 minutes, is fixed at 2 vCPU with up to 4 GB of memory, and Builder allows 20 at once per region. smol machines fits all five, but it caps machines by plan, 20 on Standard, 100 on Pro and 1,000 on Startup, with stopped machines still holding a slot, so 50 agents needs Pro and 1,000 short jobs at once needs Startup. boat fits four of the five; at 1,000 short jobs at once its top plan queues starts above 90 a minute.

ScenarioDeno Sandboxsmol machinesboat
One coding agent, workdays
  • Pro: sessions capped at 0.5 h
  • capped at 2 vCPU / 4 GiB
  • largest size is 2 vCPU / 4 GiB
  • disk beyond 10 GiB: price unknown
None that biteNone that bite
One agent that never stops
  • Builder: sessions capped at 0.5 h
  • capped at 2 vCPU / 4 GiB
  • largest size is 2 vCPU / 4 GiB
  • disk beyond 10 GiB: price unknown
None that biteNone that bite
50 agents in parallel
  • Builder: max 20 concurrent
  • Builder: sessions capped at 0.5 h
  • capped at 2 vCPU / 4 GiB
  • largest size is 2 vCPU / 4 GiB
None that biteNone that bite
Sandboxes for your users
  • Builder: max 20 concurrent
None that biteNone that bite
1,000 short jobs at once
  • Builder: max 20 concurrent
None that bite
  • max 2,400 starts/day (needs ~6,667)
  • max 600 starts/hour (needs ~1,000)
  • bursts above 90 starts/min are queued (a burst of 333 takes ~4 min to start)

Which one should you use?

Use Deno Sandbox when

you run short pieces of untrusted code that must start in milliseconds, reach only the hosts you allow and never see real keys, or run in the US, especially if you already deploy on Deno Deploy.

  • Keys the code never sees. For running untrusted code: real secrets are swapped in only on requests to approved hosts, so the sandbox sees a placeholder.
  • A US region and a path to Deno Deploy. Fits teams on Deno Deploy: sandboxes run in Chicago or Amsterdam and can be promoted to Deploy apps.
  • Starts in under 200 ms. Good for one sandbox per request: Deno says a sandbox starts in under 200 ms, and CPU bills only while code runs.

Use smol machines when

you need bigger VMs that run as long as you like, want to branch a running machine with its memory, or want one open-source VM engine from your laptop to your own servers.

  • Bigger machines with no lifetime cap. For work that runs for hours: machines go up to 32 vCPU / 32 GB, with no provider cap on how long they run.
  • Live branches with memory. Useful for RL and test fan-out: branch a running machine with its memory and processes, and wake stopped machines on the next command.
  • Open source, from laptop to your own servers. Teams that want the same VM locally, in a hosted cloud and on their own servers can use one open-source engine.

Where boat fits

If your agents do real work for hours, with builds, Docker, emulators and a browser, look at boat as well. It gives each agent a full VM whose disk is still there tomorrow, with a desktop, coding agents and a credentials proxy built in, which neither Deno Sandbox nor smol cloud offers together.

A machine that stays, with every file

A Deno sandbox ends after 30 minutes and wipes its root disk, so long tasks must be split and the setup rebuilt. smol machines keeps files across a stop but bills the disk while stopped and empties /tmp.

Docker, /dev/kvm and SSH

Deno does not document Docker or nested virtualization, and smol cloud runs Docker but exposes no /dev/kvm and no SSH. An agent that needs an Android emulator or a VM inside its sandbox cannot start one on either.

Agents, desktop and keys built in

Neither has a hosted desktop, so a computer-use agent needs a desktop stack you build yourself. You run agents through shell or exec calls on both, and on smol cloud the guest can read your secrets.

Use boat when your agents do real work for hours: Docker, emulators, SSH, a desktop and a browser, with coding agents you drive from outside, keys that never enter the sandbox, and a disk that is still there tomorrow. Compare it one to one: boat vs Deno Sandbox and boat vs smol machines.

Questions people ask

Is Deno Sandbox cheaper than smol machines?

Not in the scenarios on this page: smol machines comes out lower in all five and fits all of them, while Deno Sandbox fits none as written. For one agent that never stops, smol machines comes to $93 a month against $200 on Deno Builder, which still cannot keep one sandbox up that long.

Which is faster, Deno Sandbox or smol machines?

Neither has a comparable CPU measurement, so there is no fair speed ratio. Both publish start times under 200 ms. smol machines offers bigger machines, up to 32 vCPU on Startup, while Deno is fixed at 2 vCPU.

Can Deno Sandbox run Docker?

Deno's docs do not say Docker works inside a sandbox, and they do not mention nested virtualization. smol machines runs Docker inside the VM, with Docker data on the machine's ext4 disk. boat runs Docker and systemd and also exposes /dev/kvm for Android emulators and VMs.

How long can each one run?

A Deno sandbox's lifetime is bound to a session of up to 30 minutes, and longer work can be promoted to a Deno Deploy app. smol machines has no provider cap; you can set an optional lifetime yourself. A boat sandbox has no cap on paid plans.

Do they keep API keys out of the sandbox?

Deno does: it swaps placeholder secrets for real ones on requests to approved hosts. smol cloud does not today, since its secrets are environment variables the guest can read; swapping exists only in self-hosted smolvm. boat's credentials proxy keeps real keys outside the sandbox for model providers and any HTTPS API.

Is smol machines open source?

The engine, smolvm, and the smol SDK are open source and run on your own computer or servers. smol cloud, the hosted service, is paid. Deno Sandbox and boat are hosted services only.

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