Sprites vs Instabox

Sprites and Instabox both give each agent its own Firecracker microVM with root and Docker. Sprites is a metered product that sleeps when idle and wakes on the next request, while Instabox launched today as a free, invite-only beta with one machine size, five machines per account and a desktop for computer use.

The companies and products

Sprites

Sprites is Fly.io's product for agents: persistent Linux computers you create by API or CLI, which sleep when idle and wake on the next request.

Each Sprite is a Firecracker microVM with 8 vCPU, memory the platform manages, and a 100 GB ext4 disk that syncs to object storage. It runs one managed Ubuntu image with Claude Code, Codex, Gemini CLI and Cursor preinstalled, gets an HTTPS URL that wakes it, and bills only for the CPU and memory it actually uses while awake. It is built for coding agents, dev environments and user code that sit idle most of the time.

Instabox

Instabox, made by InsForge, gives each AI agent its own Linux computer in the cloud. It launched on 2026-10-14 as an invite-only beta.

Each Instabox machine is a Firecracker microVM with its own kernel, root and Docker, started from one of four templates (agent-browser, universal, herdr or orca) or from your own snapshot. Every machine is 4 vCPU / 8 GiB with 20 GB of storage, and you drive it from a CLI, a TypeScript SDK or an HTTP API, with SSH, mosh, public port URLs and a desktop for computer use. It is aimed at developers who want a cloud box for a coding agent.

Which use cases each one fits

For each use case, Battleships prices every sandbox provider on the same workload and sorts them from the cheapest monthly bill up. “63rd cheapest of 377” means 62 of the other 376 providers run that workload, with every feature it needs, for less. “With limits” means the provider runs it but misses something, so it is listed after every full match. Open a use case for its whole ranking and what each provider misses.

Use case and its workloadSprites: price rankInstabox: price rankboat: price rank
Software factory
100 at once · 4 vCPU / 8 GB · 2,200 sessions of 8 h a month
Sprites gives every machine 8 vCPU and a 100 GB disk, while Instabox has one 4 vCPU / 8 GiB size with 20 GB; boat forks a running sandbox and goes up to 16 vCPU / 32 GB.
66th of 367, with limits
$546 a month
No published price3rd cheapest of 367
$634 a month
Always-on AI employees
50 machines 24/7 · 2 vCPU / 4 GB
A Sprite stays billed only while something holds it awake and drops open connections on every pause; Instabox pauses after 30 idle minutes unless you turn that off, and boat just keeps running.
157th of 366, with limits
$1,166 a month
No published price5th cheapest of 366
$657 a month
Code interpreter bursts
100 at once · 1 vCPU / 2 GB · 200,000 sessions of 1 min a month
Sprites suits short code runs: it sleeps about 30 seconds after the last command and bills only real CPU and memory; an Instabox API exec call runs at most 10 minutes, 4 at once.
93rd of 345, with limits
$140 a month
No published price186th of 345, with limits
$2,000 a month
Sandboxes for your users
300 at once · 2 vCPU / 4 GB · 30,000 sessions of 23 min a month
Instabox allows 5 machines per account, paused and stopped ones included, so it cannot give a sandbox to each of many users; Sprites does not publish a pay-as-you-go running cap.
56th of 361, with limits
$428 a month
No published priceCheapest of 361
$209 a month
RL rollouts
1,000 at once · 2 vCPU / 4 GB · 1,000,000 sessions of 3 min a month
105th of 360, with limits
$6,540 a month
No published price34th of 360, with limits
$2,000 a month
Agent evals
250 at once · 4 vCPU / 8 GB · 15,000 sessions of 20 min a month
Instabox's 5-machine cap limits how many evals run at once; Sprites lists running caps on its plans, and boat has no session cap on paid plans.
125th of 364, with limits
$545 a month
No published price10th cheapest of 364
$200 a month
CI runners
40 at once · 8 vCPU / 16 GB · 6,000 sessions of 12 min a month
CI that builds Android apps or VM images needs /dev/kvm, which boat exposes and neither the Sprites nor the Instabox docs mention.
63rd cheapest of 377
$476 a month
No published price4th cheapest of 377
$86 a month
24/7 dev boxes
1 machine 24/7 · 4 vCPU / 8 GB
Instabox has an SSH gateway with mosh, while Sprites tunnels SSH through its CLI; boat has SSH, systemd and a published price.
213th of 368, with limits
$27 a month
No published price18th cheapest of 368
$26 a month
Computer-use agents
50 at once · 4 vCPU / 8 GB · 20,000 sessions of 15 min a month
Computer-use agents need a screen: Instabox has a desktop on one template, Sprites is headless, and boat streams a 60fps desktop with Chromium.
85th of 369, with limits
$136 a month
No published price6th cheapest of 369
$200 a month
Browser-use agents
50 at once · 2 vCPU / 4 GB · 30,000 sessions of 10 min a month
171st of 367, with limits
$122 a month
No published price7th cheapest of 367
$200 a month
Scraping & bots (startup scale)
50 at once · 1 vCPU / 2 GB · 100,000 sessions of 3 min a month
229th of 346, with limits
$206 a month
No published price6th cheapest of 346
$90 a month
Mass scraping & bots (undetectable)
1,000 at once · 1 vCPU / 2 GB · 3,000,000 sessions of 2 min a month
141st of 338, with limits
$4,113 a month
No published price71st of 338, with limits
$1,800 a month
Parallel red teaming
200 at once · 2 vCPU / 4 GB · 5,000 sessions of 30 min a month
210th of 360, with limits
$223 a month
No published price2nd cheapest of 360
$200 a month
GPU eval jobs
10 at once · 8 vCPU / 32 GB · 500 sessions of 30 min a month
Can't run itNo published priceCan't run it
macOS agents
5 at once · 4 vCPU / 8 GB · 1,000 sessions of 20 min a month
Can't run itNo published priceCan't run it

Key features

FeatureSpritesInstaboxboat
IsolationFirecracker microVM with its own kernelFirecracker microVM with its own kernel and rootFull VM with its own kernel on dedicated AMD Ryzen 9 9950X hosts
Machine sizeFixed 8 vCPU and 100 GB disk; memory set and scaled by the platformOne size for everyone: 4 vCPU / 8 GiB with 20 GB storageYou choose; up to 16 vCPU / 32 GB on the $100 plan and above
How many machinesPay-as-you-go running cap not published; plans list running caps5 per account, paused and stopped ones includedNo session cap on paid plans; start limits per plan
Docker and systemdRoot and Docker (with rough edges users report); no systemdRoot, Docker and Docker Compose; systemd not documentedRoot, Docker, Compose and systemd
Nested virtualizationNot in the docsNot documentedYes, /dev/kvm for Android emulators and VMs
Idle and wakePauses about 30 seconds after activity stops and wakes on the next request, in 100 to 500 ms with memoryPauses after 30 idle minutes by default, keeping memory; resume usually takes about a second; a visit does not wake itRuns until you stop it; a stopped sandbox costs nothing and keeps its disk
SnapshotsFilesystem checkpoints by hand or automatic; restore replaces the disk in placeSaved by hand, up to 10; saving stops a running machine first unless the server allows a live saveDisk saved every minute and on stop, plus named snapshots
ForkNo fork in the public API or CLIFork copies a stopped machineFork a running sandbox with its disk
Public URLsOne HTTPS URL to one HTTP port, private by defaultHTTPS on up to 16 ports, open to anyone with the URL; offline while pausedHTTPS on up to 50 ports, token-protected by default; raw TCP too
SSHOnly through the sprite proxy CLI, with an SSH server you installSSH gateway with short-lived certificates, paste-anywhere tokens and moshSSH into every sandbox, with a dedicated IP
Desktop and computer useHeadless; no desktop or browser productLinux desktop with a browser on one template, screenshot and click API; you bring the model60fps Linux desktop with Chromium and a computer-use agent
Keeping API keys out of the sandboxConnectors gateway holds the token for any HTTP API, with path allow and block listsVault writes your secrets into each machine as environment variables or filesCredentials proxy for model providers and any HTTPS API; real keys never enter the sandbox
Outbound rulesOptional DNS-based domain allowlist; private IPs always blockedNot documentedOpen internet, no provider-side allowlist
Coding agentsClaude Code, Codex, Gemini CLI and Cursor preinstalled, run through execTemplates and saved agent sign-ins in snapshots; you run the agent yourselfSeven agents preinstalled, with a prompt, steer and events API to drive agents inside from outside
Every feature Battleships tracks (43)
FeatureSpritesInstaboxboat
Full VM (own kernel)YesYesYes
Docker insideYesYesYes
Nested virtualizationNoNot publishedYes
RootYesYesYes
SystemdNoNot publishedYes
Desktop GUINoYesYes
BrowserNoYesYes
Computer-use APINoYesYes
SSHNoYesYes
Persistent diskYesYesYes
Pause/resumeYesYesYes
Automatic snapshotsYesNoYes
Fork/cloneNoYesYes
Live fork (no pause)NoNoYes
Memory forkNoNoNo
Custom image (Docker or snapshot)YesYesYes
≥24 h sessionsYesYesYes
Idle auto-stopYesYesNo
Wake on requestYesNoNo
HTTPS preview URLsYesYesYes
Raw TCP inboundNoNot publishedYes
Public IPv4NoNoNo
Egress allowlistYesNot publishedNo
Secret proxyYesNoYes
Secret proxy for any APIYesNoYes
Preinstalled agentsYesNot publishedYes
Agent harness APINoNot publishedYes
MCP serverYesNot publishedNo
GPUNoNoNo
WindowsNoNoNo
Arm64NoNot publishedNo
Self-hostingNoNot publishedNo
BYOCNoNot publishedNo
Open sourceNoNoNo
Scoped API keysNot publishedYesYes
Spend limitsNot publishedNot publishedYes
Usage per sandbox (API)NoYesYes
Audit logsNot publishedNot publishedNo
SSOYesNoNo
SOC 2YesNot publishedNo
HIPAAYesNot publishedNo
EU data residencyNoNot publishedYes
Zero data retentionNot publishedNot publishedYes

Performance

SpritesNot measured
InstaboxNot measured
boat26.69 runs/s

Neither Sprites nor Instabox has a comparable measurement: neither is in the hpc-sandbox-benchmarks results we use, so this page makes no speed claim between them. boat did 26.69 runs per second on the Node.js build-and-test loop at 4 vCPU / 8 GB, on dedicated AMD Ryzen 9 9950X hosts. Instabox says a new machine's shell is ready in under a second, and Sprites says a sleeping Sprite wakes in 100 to 500 ms; neither has been measured here.

Node.js build-and-test loop at 4 vCPU / 8 GB, higher is better. Measured with the open hpc-sandbox-benchmarks suite. Sprites and Instabox have no published run in this suite yet, so there is no like-for-like number to compare.

Pricing in five scenarios

Each bill is priced from the providers' public price lists by the open Battleships engine, with the cheapest plan that runs the scenario.

ScenarioSprites, a monthInstabox, a monthboat, a month
One coding agent, workdays
4 vCPU / 8 GB, 50 GB disk, 8 hours a day, 22 days a month, files kept between days
$23 · Pay-as-you-goNo published price$20 · $20/mo
One agent that never stops
4 vCPU / 8 GB, 50 GB disk, running 24/7 all month
$92 · Pay-as-you-goNo published price$26 · $20/mo
50 agents in parallel
50 machines of 4 vCPU / 8 GB at once, 8-hour sessions, 1,100 sessions a month, Docker inside
$1,120 · Pay-as-you-goNo published price$317 · $20/mo × 3 seats
Sandboxes for your users
2 vCPU / 4 GB, 30,000 sessions of 10 minutes a month, up to 300 at once
$314 · Pay-as-you-go · with limitsNo published price$200 · $100/mo × 2 seats
1,000 short jobs at once
2 vCPU / 4 GB, 1,000 at once, 3 minutes each, 200,000 jobs a month
$1,134 · Pay-as-you-go · with limitsNo published price$2,000 · $2000/mo · with limits

Sprites: Sprites bills CPU time at $0.0385 per CPU-hour and actual memory at $0.021875 per GB-hour, only while the Sprite is awake, plus storage on the bytes you write. Optional plans include fixed CPU, memory and storage allowances that are not credit.

Instabox: Instabox is free during the beta ("Free until we figure it out"), with 5 machines per user, and has no published price yet, so no bill can be compared with Sprites or boat.

Instabox: Plans start at $20 a month, and the whole fee is usage credit. You pay per second while a sandbox runs, and a stopped sandbox costs nothing and keeps its disk.

Limits in those scenarios

Instabox allows 5 machines per account, paused and stopped ones included, so the 50-agent, user-sandbox and burst scenarios do not fit it today, and an API exec call runs at most 10 minutes, 4 at once. Sprites does not publish how many Sprites can run at once on pay as you go, so 300 user sandboxes and 1,000 jobs at once are not confirmed, and an always-on agent needs a task hold renewed at least every hour. boat has no session cap on paid plans, but at 1,000 short jobs at once even its $2,000 plan queues starts and runs out of daily starts.

ScenarioSpritesInstaboxboat
One coding agent, workdaysNone that bite
  • no published per-resource rate
None that bite
One agent that never stopsNone that bite
  • no published per-resource rate
None that bite
50 agents in parallel
  • how many machines can run at once: limit not published, probably fine at 50 (the typical published limit is 50)
  • no published per-resource rate
None that bite
Sandboxes for your users
  • not confirmed: how many machines can run at once (you need 300; the typical published limit is 50)
  • no published per-resource rate
None that bite
1,000 short jobs at once
  • not confirmed: how many machines can run at once (you need 1,000; the typical published limit is 50)
  • no published per-resource rate
  • max 2,400 starts/day (needs ~6,667)
  • max 600 starts/hour (needs ~1,000)
  • bursts above 90 starts/min are queued (a burst of 333 takes ~4 min to start)

Which one should you use?

Use Sprites when

your agents or apps sit idle most of the day and should wake on a request, or when you need a domain allowlist on outbound traffic and a bill you can plan.

  • Wakes on request. For agents and apps idle most of the day: a Sprite sleeps after about 30 seconds and wakes on the next request.
  • A bigger machine and a published bill. Every Sprite has 8 vCPU and a 100 GB disk, and it bills only the CPU and memory it actually uses.
  • Egress allowlist and API connectors. Sprites can limit which domains an agent reaches and which API paths it may call through a stored token.

Use Instabox when

you want to try up to five free 4 vCPU / 8 GiB agent machines during its beta, with a desktop, memory pause and mosh.

  • Free during the beta. During the invite-only beta, each account can run 5 machines of 4 vCPU / 8 GiB for free.
  • A desktop for computer use. One template has a Linux desktop with a browser, a screenshot and click API, and shareable view or control links.
  • SSH gateway with mosh. Its SSH gateway relays mosh and gives paste-anywhere SSH tokens, so a terminal session survives sleep and network changes.

Where boat fits

Sprites is built for machines that sleep most of the day, and Instabox is a new free beta with five machines of one size. If your agents work for hours, need to branch their work, or run as a fleet, boat gives each one a full VM you can size, fork while it runs and drive from outside, on terms that are published today.

A full machine, not a fixed box

Neither Sprites nor Instabox documents /dev/kvm, and Sprites has no systemd, so Android emulators, nested VMs and systemd services do not work as on a normal server. boat runs all three, at sizes you pick up to 16 vCPU / 32 GB.

Fork running work

Sprites has no fork, and Instabox forks only a stopped machine, which ends the agent's running programs. On boat you fork a running sandbox, so the original keeps working while the copy tries another approach.

Fleets and private URLs

Instabox caps an account at 5 machines and its port URLs are open to anyone; Sprites gives one HTTP port and does not publish its pay-as-you-go running cap. boat has no session cap on paid plans and token-protected URLs on up to 50 ports.

Use boat when your agents need a full machine for hours: systemd, Docker, /dev/kvm, a size you choose, forks of running work, private URLs on many ports, a 60fps desktop, and an API to drive agents inside from outside. Compare it one to one: boat vs Sprites and boat vs Instabox.

Questions people ask

Is Sprites cheaper than Instabox?

It can't be compared yet. Instabox is free during the beta and has no published price, so there is no bill to set against Sprites. Sprites bills real CPU and memory use while awake; one coding agent on workdays comes to $23 a month on Sprites and $20 on boat.

Which is faster, Sprites or Instabox?

Neither has been benchmarked in the results we use, so we make no speed claim. Sprites says a sleeping Sprite wakes in 100 to 500 ms, and Instabox says a new machine's shell is ready in under a second. boat measured 26.69 runs per second at 4 vCPU / 8 GB.

Can Sprites and Instabox run Docker?

Both run Docker inside the VM with root. Sprites does not run systemd and users report rough edges with some containers; Instabox documents Docker Compose. boat runs Docker, Compose, systemd and /dev/kvm.

Can I fork a machine on Sprites or Instabox?

Sprites has no fork in its public API or CLI, and its checkpoints restore in place. Instabox's fork copies a stopped machine only. boat forks a running sandbox with its disk.

Do Sprites or Instabox have a desktop for computer use?

Instabox has a Linux desktop with a browser on one template, with a screenshot and click API, and you bring the model. Sprites is headless. boat streams a 60fps desktop with Chromium and a computer-use agent.

Is boat SOC 2 compliant?

SOC 2 is in progress. We're open about where we stand: live status at status.ascii.dev and our data retention policy at docs.boat.dev/data-retention.

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